Description
Enables programmatic creation and manipulation of Unreal Engine 5 Blueprints through a two-component architecture: a C++ plugin running inside the UE5 Editor that listens on a local TCP socket, and a Python server that translates tool calls into Blueprint manipulation commands. Supports asset management, graph manipulation, widget authoring with UMG hierarchies, Enhanced Input system generation, and Blueprint inspection queries.
🔬 Playground
Try UE5 Blueprint live in the browser with security context.
Installation
git clone https://github.com/cawb07/ue5-mcp Claude Desktop Configuration
Add this configuration to your Claude Desktop config file to enable this MCP server:
Config file location: ~/Library/Application Support/Claude/claude_desktop_config.json
Config file location: %APPDATA%\Claude\claude_desktop_config.json
Config file location: ~/.config/Claude/claude_desktop_config.json
{
"mcpServers": {
"ue5-blueprint": {
"command": "node",
"args": [
"path/to/server.js"
]
}
}
} Community Reviews
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