Description
UnityMCP, developed by an unnamed author, is a Unity Editor plugin and server implementation that enables AI assistants to interact with Unity projects in real-time. Built with C# and TypeScript, it offers tools for retrieving editor state, executing C# commands, and accessing logs. The implementation focuses on providing a standardized interface for AI models to manipulate Unity scenes, objects, and project settings. It's particularly useful for tasks like automated level design, asset management, or debugging assistance, allowing AI to directly influence Unity projects without requiring deep knowledge of the Unity API or editor interface.
🔬 Playground
Try Unity live in the browser with security context.
Installation
git clone https://github.com/jackwrichards/unitymcp Claude Desktop Configuration
Add this configuration to your Claude Desktop config file to enable this MCP server:
Config file location: ~/Library/Application Support/Claude/claude_desktop_config.json
Config file location: %APPDATA%\Claude\claude_desktop_config.json
Config file location: ~/.config/Claude/claude_desktop_config.json
{
"mcpServers": {
"unity": {
"command": "node",
"args": [
"path/to/server.js"
]
}
}
} Community Reviews
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